I've been working on Treasure Hunt for RBSE and I've got to the point where I'm able to get the players onto the table and have the game started and it shows the arrow, but right after the first try to dig, it doesn't send any packet to the server even though according to the Actionscript I looked into the TreasureHunt.swf it is supposed to do that...I'm pretty sure that this has something to do with the client and I have a huge doubt it would be the source because everything is being handled properly as far as I know. Here are some screenshots:
Obviously you may notice that the map in the emulator console is a bit different but that's because I took the screenshots at a different time and had the game restarted and I had the rooms changed as well because I thought that maybe causing it to bug out but apparently not...Here are my Treasure Hunt swfs if it helps: treasurehunt.zip
I've been working on Treasure Hunt for RBSE and I've got to the point where I'm able to get the players onto the table and have the game started and it shows the arrow, but right after the first try to dig, it doesn't send any packet to the server even though according to the Actionscript I looked into the TreasureHunt.swf it is supposed to do that...I'm pretty sure that this has something to do with the client and I have a huge doubt it would be the source because everything is being handled properly as far as I know. Here are some screenshots:
Obviously you may notice that the map in the emulator console is a bit different but that's because I took the screenshots at a different time and had the game restarted and I had the rooms changed as well because I thought that maybe causing it to bug out but apparently not...Here are my Treasure Hunt swfs if it helps: treasurehunt.zip
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